war thunder crew skill priority tanks. The tank has top-tier specifications and features that are helpful to win more games and defeat more foes. war thunder crew skill priority tanks

 
 The tank has top-tier specifications and features that are helpful to win more games and defeat more foeswar thunder crew skill priority tanks  The T114 was the first premium rank V vehicle to be implemented into the game

3. If you have a crew dedicated to no-armor vehicles just skip the vitality partSo i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Ironically wallhacks and ULQ are really the only thing that'll benefit from it. The skills make a huge difference. Tank: Weapon reloading, gun accuracy, rangefinding (If you want), field repair. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. I do not recommend ‘acing’ tanks with GE — you will ace a crew if you play the tank enough after you ‘elite’ it. . Browse. The introduction of sloped armour on the T-34 (1940) is one of the most. Thanks for the help!After that you want to level field repair across your different crew members since it’s a cumulative across driver-radio operator. As a general rule, then move on to other modifications like tracks, engine, filter (ETC. If I have 5 crews, can my answer be at most 5, because they all have ace status for some plane, or can it be 50, because they all have ace status on 10. All the other guides I found were eith. japeslol. Leadership - commander: increases crew skill for the rest of the crew. . If you are familiar with World of Tanks, this is much different, where there, your crews are basically locked to vehicles, and to move them requires retraining, plus they lose their previous skills. Take an M5A1 Stuart, give it to a crew with no tank driving skills and basic XP, and then try the same tank with an ACE crew and level 150. Tank. Repair rank - if you don’t have the repair rank to match, the repair skill is useless. but I've recently started playing tanks seriously and I'm not sure how to split it. Report post. pretty much the title. That is for a single vehicle at 9. As a general rule, then move on to other modifications like tracks, engine, filter (ETC. but I've recently started playing tanks seriously and I'm not sure how to split it. Expert crew is double the price of crewing the tank and the same price as purchasing the tank. The other skills can come next but these are priorities as these are crucial to your survival. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. but I've recently started playing tanks seriously and I'm not sure how to split it. Each skill that can be upgraded is detailed more on the crew skills page. More and more tanks and SPGs with an automatic loading and mechanized ammo racks are coming to War Thunder. Hope this helps! This^. Always be on the lookout when traveling from cover to cover. Crew skills are something that every War Thunder player encounters pretty much as soon as they start to play the game. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. For aircraft: Pilot G tolerance and stamina, weapon maintenance. The T114 was the first premium rank V vehicle to be implemented into the game. 2 t. However ace qualification did also raise your battle rating in the past (not sure if it's still like that). say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The tank used the 88 mm KwK L/56 based of the 88mm flak gun. Visibility - (Max 1626) This skill affects the vision range around the aircraft. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. pretty much the title. As for you not being able to one shot it depends on your tank too and the ammunition it has access to. Yes. Visability. 401K Members. Targeting might be my favorite, but I'm not going to wait 1,000 points to get half a point in it when I could get a full point in tons of other lower level stuff which nets more total benefit. You just repair as you go, and getting your engine or guns back ASAP is a matter of highest importance. I would imagine that like aircraft skills, crew just take so much damage that double health means nothing. The training cost is 170,000 SL. ago. That and the amounts of gold it will cost you on higher. For ground RB youre probably better off just having 1-2 dedicated plane slots. 3, you will queue in the 5. but I've recently started playing tanks seriously and I'm not sure how to split it. 71 "New E. No, aircraft and tanks have two different sets of crew skills. 0. Repair rank - if you don’t have the repair rank to match, the repair skill is useless. Today, I. Crew 2: Med/Heavy Fighter Ship. War Thunder Respawns. Keen vision is not useless mate it helps a lot especially in RB and sim but wait for the 50% off sale coming in a couple. . The commander impacts the leadership skill, which provides all-encompassing small bonuses to EVERY crew skill. Lower caliber weapons will make your crew a little bit more bullet spongy. Would you agree?Then spread the rest between other crew''s vitality, repair and agility. Crew Interchangeability (Command): For. but I've recently started playing tanks seriously and I'm not sure how to split it. RB is 1% of RP into Crew Skills, AB is 3% but even at 3% in AB it's still extremely grindy. Arcade gives triple the amount of crew points from memory. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. ". This only works for targets that are not on your screen. Cryptoagility uses averages, so pumping it all into the gunner first won't help as much compared to spreading it out between the gunner, driver, and commander, also don't forget the radio operator also has these skills and can be upgraded to help stats even if he isn't present in the tank's crew. Vitality is the priority at the start, as it enormously increases your survivability, and the others make your tank handling increase, and accuracy increase, and aiming. Crew #3: priority for air skills and the only crew I invest in air gunners, so ironically its in charge of SPAA on the ground. Never starve them. im not claiming to be good at tanks at any mean, im more of an airplane guy, but it seems like with Tanks RB im constantly seeing BS 800+ meter cheesespot shots into the tank that kills the entire crew in one hit and i. 73 "Vive la France". The Type 1 Chi-He ( 一式中戦車 「チへ」) was a tank designed to streamline the design of the Type 97 Chi-Ha Kai and improve on armour and engine power. Field Repair(All) -> (This skill uses an average of all 5 crewmembers, so level them up equally) Reduces the maximum time it takes to repair a tank mid match. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the tank. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 562 skill points for a crew to maximize all of the available skills. but I've recently started playing tanks seriously and I'm not sure how to split it. 0 (AB) and 3. Ever since the last patch where any damage done to your pilot is equivalent to the loss of tail control, vitality is pretty much at the bottom of your priority. The game's client simply receives no information about ground vehicles that are completely hidden by large objects or are far enough away. These don't really play a role in War Thunder and are expendable crew members and replacements. So at the end of the day, keen vision is useless outside of extremely niche applications. Would you agree?Fighter: G resistance and Stamina. To be fair the T29 is objectively better than the KTs, better, trollier armor, waay better survivability due to crew spacing and better ammo storage, making 1shots in the turret nearly impossible. 0. Also note that if you have automatic repairs off, the repair rank counts for planes as well as ground vehicles in that crew slot. Tank driving id say is good. In World of Tanks, when either one of your loaders gets hit (some vehicles have two loaders), your reload gets slower. So it. The loader's unique skill is, quite simply, to shorten the reload. You can't move them. Upgrade field repairs too, they can cut down repair times and save you in critcal moments, and upgrade the others passively as they ARE important but not as much a. Forums;I was just reading that Radio communication skill speeds up the speed at which allied players (teammates) are Identified in sim mode. 77 “Advancing Storm”, we present a new system for loading ammo in tanks during battle. parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. Better reload speed and accuracy as well as my crew being able to take one hell of a beating before going down. That said, late game there's no heavies so artillery skills wouldn't be wasted. The skills make a huge difference. Air forces / Death 0. Best tip I can give you is not rushing at all. Tank Commander -. Last edited by GIJoe597 ; Mar 6, 2020 @ 12:01am. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The skills for each vehichle type are seperate but the xp is universal between them in the crew slot. crew interchangeability. ". How am I supposed to have a good time in top-tier air-RB when players with ace crews dominate because they have higher G-Tolerance and Stamina which is only. Would you agree?pretty much the title. Lower tanks cost nothing for expert crew, so I personally always do it. It was introduced in Update 1. The next tank on the list – T-80U – also belongs to the Soviet Union and is a rank higher than the Object 906. Introduced in the Closed Beta Test for Ground Forces before Update 1. Now as to what they do, this is based off my educated guess based on experience and what I assume the individual crew member is responsible for. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Well at least do not max tanks and planes for one crew - it does not. I know is a rule of thumb you're supposed to spread them evenly but what I've been doing is putting everything into reloading targeting in range fin. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. RB and SB 1 519 hp. I'm confused on what crew skills to put points into. 2. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. And the rank repair with the repair skill or it will be useless the repair skill alone. So it gets just targeting as SPAAs don't use rangefinding and maybe artillery calls. pretty much the title. The T114 is a premium rank V American light tank with a battle rating of 7. 000 GE to maximize crew for airplane. 0 (AB/RB/SB). Crew skills are important. Originally posted by Foxtrot39: For tanks. ?About 5,000 Ge's for a fresh crew, though since im more than half way there with my germans, it wont cost as much. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Expert qualification adds 30 skill points to some skills and they will stack to your original spent skill points. Crew skill is very very low on that list in an ARB setting. AB 2 898 hp. While 10% isn't insignificant, maxing it is expensive and should eventually be done but maxing reload is the best way to decrease your reload time. the driver and transmission are priority targets here" even AFTER a second tank shows up. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Pilot, Defensive armament, Logistical services. Leadership - commander: increases crew skill. pretty much the title. Tanks are not rendered for you when they are behind hard cover to prevent wall. I'm playing soviet MBT tree and now newer tanks have 3 crew members. R. War Thunder. At top tier and in a lot of french tanks it doesnt really matter as weapon loading speed has no effect on auto loaders, but for tanks like the AVRE, T-34, T-30, KV-2 and whatnot it matters a lot. Is especially useful since Japan features a lot of open-top tanks. Best thing is to take your time, try not to get into too big of a hurry & don’t sweat the small stuff(it. The effect is more SL for free as you pay for repairs less often. War Thunder > General Discussions > Topic Details. ago. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. At most, getting the crew skills to their maximum will give a relative increase of +5 for each skill. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Crew points are for the vehicle category not the individual vehicle in that specific crew slot. If you are on a shaky jittery connection, they may give you more leniency than if you are coming in like. These can be how quickly aircraft are repaired by the ground crew on the airfield, how fast a tank's. (IIRC) If you hover over the "Upgrade qualification to X" button it shows you the bonus applied (+3 for expert and +2 for ace). Bombers want points in defensive armament, but don't care about. This. For instance, the Bf 109 F-4/trop requires repair rank 3. Tank Loader - Weapon Reloading. Try playing the same tank on a 60+ skill crew and a fresh crew. Thanks for the help!The Stridsvagn 103A is a rank V Swedish medium tank with a battle rating of 8. "Shared" skills like keen vision and repair are taken as an average of all available crew members. . RB and SB 24. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. That being said, any crew points earned in a particular crew slot can be spent on. pretty much the title. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The air crew is 8. For air specificly just completely ignore the keen eye skill its useless. For example, a level 0 crew will always die to a 7. 2. A. If you're using binoculars, it's going to significantly increase visibility range. Depends on the tank you are playing, some just can't avoid being killed in one shot, the best advice is to not get hit lol. Ace skill makes no difference to Expert crew in the amount of success you have in WT, there are much more important things to qualify as a good pilot. To get maximum potential from your vehicle, use crew points only on cheapest skills available, for example: get all skills to cost of 50-->100-->150-->200. THE SHOOTING RANGE 163: The British Elite / War Thunder. I don't like how crew skills are made for tanks at the moment. pretty much the title. Note that not all tanks have five crew members. Lunovus Jan 16, 2020 @ 10:40am. e. More durable pilots! This skill makes your crew die later instead of sooner. With the help of skills and qualifications, pilots can adapt the game to their own. And you don't "stop for repairs" in Naval. Basic, expert then ace and yes for air, i dont play tanks much. The first thing you want to max out is the reloading skill on your loader. pretty much the title. Generally yes, it's a good skill, but it's not as important as the others imo. I think that even my crews at level 70ish only have position specific skills like Driving, Commander, Reload, aim, range finding maxed, with repair and vitality at about level 2-3. The goal of tank games is to capture and hold point/s. You can, theres a tab where you can select ground/air/naval skills in that particular crew slot. Crew skills are the same even if you change the plane. Would you agree?The AML-90 is a variant of a light armoured car developed by the French company Panhard in the late 1950s. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted. Now even if you think the SL cost is not high the RP cost is huge. i. It increasingly costs more and more, more so than most other crew skills, and it is a skill you can get an extra +30 in because of the Expert Level. What's the significance of "crew slots" and what determines which slot a plane goes into. Crew skills are important, and a “resource” players need to cultivate wisely. Or rammed by a friendly aircraft. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. now I don’t mind the prices. Reload, Targeting speed, Driving, Repair (all repair variants/types in the skill menu), Vitality (Specifically for the ADAT's just in case someone decides to strafe you) and leadership as that will increase the effectiveness of your crew skills. pretty much the title. 3 tanks with your 3. vitality can help sometimes, but certainly giving them targeting, reload, leadership, repair, driving and possibly keen sight (usefull sometimes) are all good. pretty much the title. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. 3 (RB/SB). 8 m Crew: 5 (commander, driver, gunner, loader, radio operator)Firstly yes they do make a difference, I upgraded my tank crew in realistic battle to lvl 868, my reload times are fantastic, my crew survival rate is amazing and my recovery is very good. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. This is true for buildings but importantly it is. 9 March 2018 Development. Other important skills include: Vitality(All) -> Improves your crew health. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Ability to reset all invested crew xp points (for ~100 GE fee) so that you can re-prioritize skills. However if you get 100 crew xp points while flying a plane but don't spend them then they can be used on tank skills instead. 68 votes, 80 comments. Best places to target are the middle side of the hull or the lower side of the turret. The Ace qualification is 950,000 RP. Although i find mobility upgrades to be more useful but that depends on the tank. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft. 3 (SB). While it's true that some skills are more important than others, you need a certain amount of overall crew experience in order to get the Expert crew upgrade. Although your great skill and masterful tactical aptitude will surely ensure you emerge from most battles unscathed, every now and again, through pure bad luck or unsporting enemy behaviour, you might get shot down. but I've recently started playing tanks seriously and I'm not sure how to split it. You can do something similar with tank crews. but I've recently started playing tanks seriously and I'm not sure how to split it. You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as follows: Keen vision & Awareness: 0. V-1710 apologist. The expert qualification cost is 590,000 SL. but I've recently started playing tanks seriously and I'm not sure how to split it. But earned points can be spend on any skills you need (so points earned with tanks CAN be spend on pilot's skills, or naval skills). CanUPlsUninstall. You can also read about the history of famous vehicles. Significantly, no. Upgrading each trait in a crew tab with the earned Crew XP Points would add a 0. But it is still not clear how you want us to count. 7. but I've recently started playing tanks seriously and I'm not sure how to split it. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. On crew skills, it states in vitality "Health of the crew members as well as speed of their recovery if they are wounded" Does this imply that if they are hit by shrapnel and survive, are they slowly healing? Like it's really strange how they are phrasing that. I don't think there is a cap for crew points, i. After this, i'd like people to suggest their improvemets t. Keen Vision 9. More durable pilots! This skill makes your crew die later instead of sooner. pretty much the title. . Some skills are really expensive some not so much, you could have a lv30 crew with very important skills trained and a lv50 one with nothing useful on it. ago. Other skills can wait. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. REMAKE: this video, I explain all the crew skills currently in the game. -field repair for all positions. but I've recently started playing tanks seriously and I'm not sure how to split it. The most misunderstood and the most powerful crew skill you could ask for in a tank (or jet in ground rb) Reply reply. These don't really play a role in War Thunder and are expendable crew members and replacements. You can also gain an additional crew for each nation by participating in our referral system. but I've recently started playing tanks seriously and I'm not sure how to split it. However, if you're much better in fighters, use that (preferably a premium or talismanned aircraft). 372K subscribers in the Warthunder community. pretty much the title. The simple survivability that the crew levels add combined with dozens of bonuses for having your crew levels high makes any new person bait for larger fish. 5 point to the overall crew level. Would you agree?These don't really play a role in War Thunder and are expendable crew members and replacements. 71 "New E. Tank driving skill is very important to me, because I mostly drive light/medium tanks instead of heavy, and a high tank driving skill automatically translates into a much more agile tank. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Would you agree?#warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. For aircraft: Pilot G tolerance and stamina, weapon maintenance. Playing USSR tanks. Rangefinding -. But how is it possible to put points in an "intended job" when the crew will eventually switch to a different tank with a different role. but I've recently started playing tanks seriously and I'm not sure how to split it. REMAKE: this video, I explain all the crew skills currently in the game. e. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 55 "Royal Armour" along with the rest of the initial British Ground Forces Tree. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Ranging from things like opening a hatch and sliding the ATGM into the launcher from a rear upper hatch, to literally sticking your arm/hand out to put the ATGM on the rail. I know reloading speed and turret movement is hella important but idk if I should put points into vitalization or agility. #7. pretty much the title. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The Wiggly Armed Man May 19, 2016 @ 3:41pm. Second for me, or maybe even first, is the tank commanders. Bombing Bases, especially with the Dornier Do217 series is a fast and efficient way to get RP, crew points and cash. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. In this guide I have only shown the two "hardcore" ways of skilling your crew. I have 35 sec reload but it tops 30. However the first one seems to have a discrepancy with what people think the Leadership does. Repairing. So even in a 2 man tank you still need to spread the skills to all 5 slots to. but I've recently started playing tanks seriously and I'm not sure how to split it. 38 m / 2. but I've recently started playing tanks seriously and I'm not sure how to split it. First, I tried this game several years ago, and was not impressed. So if you've spent 100 crew xp points in pilot vitality for aircraft then you won't have 100 crew xp points to spend on tank skills. Many components, such as the new gun mount, the welded turret with a new, single, wide. Let me know if you have any questions in the comments below. Repair Rank - Determines the maximum aircraft rank to which the "Repair Speed" skill is applied. Sure you can always make adjustements based on player preference, but this should be a pretty good start. +3 to (nearly) all skills for expert. And getting up to even +3 will be quite slow. The T-80U is one of the most upgraded tanks out there, with an insane number of options for both Armor and Armaments, excelling in versatility. Here's a suggestion to make it closer to the "plane" crew skills I'll make a compilation of the curent crew skills, then show what I don't like about them, then my suggestion. Usually the commander is omitted (eg. 34 m / 3. 53 "Firestorm" a range of important changes to crew skills will take place. Vitality - you get pilot sniped a lot less. jaxjace Mar 5, 2020 @ 11:36pm. Some skills are really expensive some not so much, you could have a lv30 crew with very important skills trained and a lv50 one with nothing useful on it. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted. For tanks with more than 5 crew it actually buffs the tank's performance as the algorithm needs only 1 skill set to maintain optimal operating conditions. Like some crew slots for tanks with crews that get trained in tank crew skills. You end up with a kind of priority curve of how you spend your crew experience where you have 4 tiers of priority. . the distance at which an enemy can be seen while they are below or behind your aircraft. pretty much the title. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. experience is shared among all of them, so if you use all your points on ground vehicles you won't be able to use them on aircraft or ships. tank driving, targeting, and rangefinding skills. KHAN Jan 5, 2017 @ 1:03pm. ago. I'd love to see something similar in War Thunder. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Showing 1 - 7 of 7 comments. Reload and repair, I guess? I mean, these are my priority crew skills for all tanks anyway Reply yung_pindakaas 11. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. my main crew is 45, then theres a 35, a 23 and a 11. smittywjmj. Apart from artillery all the crew skills are valuable for all tanks. 0 (AB/RB) and 4. Would you agree?REMAKE: this video, I explain all the crew skills currently in the game. The crew skills affect the free repair. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Priority 2 = Work on Field repair, vitality, some agility, finish commander skill and driving ability.